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2023
Will procedural generation still exist in the age of AGI? | AI时代程序化生成还会存在吗?
May 13, 2023
Neural Network Lightmap | 神经网络光照贴图
Feb 26, 2023
2020
Game Art Trick – Light Field and Imposter | 游戏美术技巧 – 光场与公告板
Dec 27, 2020
Data-Driven IK in Character| 角色中的数据驱动反向动力学
May 24, 2020
BxDF Truth to Realtime with Mitsuba. A case study of Fur BSSRDF | BxDF从真实到实时,以毛发为例
May 9, 2020
2019
Houdini Rigging for Game, A Brief Research | Houdini游戏绑定,入门踩坑
Dec 1, 2019
On Mesh Cloud Rendering – Reimplement Sea of Thieves’ cloud | 模型云渲染-重现盗贼之海的云
Jun 30, 2019
Dabble FrankenGAN with Houdini | Houdini中测试FrankenGAN
Jan 18, 2019
2018
Train Post-Processing With GAN | 使用生成对抗网络训练后处理
Dec 6, 2018
Ma Yidong | 2016-
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